﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace CoreShop.Model.FromBody
{
    public class BalanceTypeDataModel
    {
        /// <summary>
        /// 创建时间
        /// </summary>
        public string createTime { get; set; }
        /// <summary>
        /// 更新时间
        /// </summary>
        public string updateTime { get; set; }
        /// <summary>
        /// 备注
        /// </summary>
        public string remark { get; set; }
        /// <summary>
        /// 租户id
        /// </summary>
        public string tenantId { get; set; }
        /// <summary>
        /// 主键
        /// </summary>
        public long tenantBalanceTypeId { get; set; }
        /// <summary>
        /// 支付方式id
        /// </summary>
        public Int64? balanceTypeId { get; set; }
        /// <summary>
        /// 支付方式名称
        /// </summary>
        public string balanceTypeName { get; set; }
        /// <summary>
        /// 支付方式id
        /// </summary>
        public string balanceTypeCode { get; set; }
        /// <summary>
        /// 状态
        /// 状态0失效1有效
        /// </summary>
        public int? status { get; set; }
        /// <summary>
        /// 顺序号
        /// </summary>
        public string seqNo { get; set; }
        /// <summary>
        /// 是否系统默认 0 否 1 是
        /// </summary>
        public string sysUsed { get; set; }
        /// <summary>
        /// 收银系统使用 0 否 1 是
        /// </summary>
        public int posUsed { get; set; }
        /// <summary>
        /// 允许后台单据使用 0 否 1 是
        /// </summary>
        public string billUsed { get; set; }
        /// <summary>
        /// 允许缴款单使用0 否 1 是
        /// </summary>
        public string paidUsed { get; set; }
        /// <summary>
        /// 允许储值使用 0 否 1 是
        /// </summary>
        public int rechargeUsed { get; set; }
    }
}
